HavenCraft

HavenCraft

Build a Safe Haven! An alchemy accident has devastated the mainland and the people are looking for a new home. Take the lead and rebuild society, house by house. HavenCraft is a third-person town builder and management game, playable in single- and multiplayer.

Trailer

Watch trailer on Steam▶

Technical Architecture

  • Engine: Unspecified (Pending Dev Claim)
  • AI Systems: Unspecified
  • State/Architecture: Unspecified
  • Status: Pending Dev Claim

HavenCraft Releases on Dec 9th + Demo Update

Hello everyone,

first, the news: HavenCraft officially releases on December 9th!

Again, I can only say thanks to the community that has already been playing the demo and providing feedback. Some of that feedback already gets addressed in today's demo update:

Quality of Life

  • Added an audio setting to turn off the villagers' whistling.

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  • If you click on a plant for plant pots, the player character will tell you that you need to use an axe for this.

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  • You can now use a world name again after you deleted all saves of that world.

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  • The chest panel is a bit wider, so item descriptions fit better.

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  • Added some new languages.

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Balance

  • Villager diet is now more balanced. They try to consume berries, honey, and bread equally.

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Bugfixes

  • Fixed that the lighthouse fire visuals would not show after loading a save.

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  • Fixed the inventory hotbar numbers going off screen.

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  • Fixed the staff assignment section making the plot config window grow out of the screen bounds on large taverns that support hundreds of villagers.

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Happy playing!

Read the original announcement on Steam →


Imported from HavenCraft on Steam. Steam genres: Indie, Simulation, Early Access.

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