Thousand Hells: The Underworld Heists
Recruit your team, choose your path, and descend into hell. Four heroes must overcome the trials of the underworlds in tactical narrative encounters. A new systemic storybook experience blending mythology and surrealism. From the designers of King of Dragon Pass and Six Ages.
Screenshots







Trailer
▶Technical Architecture
- Engine: Unspecified (Pending Dev Claim)
- AI Systems: Unspecified
- State/Architecture: Unspecified
- Status: Pending Dev Claim
The World of Thousand Hells: In the Choices Matter festival!
Hey Hellfarers!
We pity the unsuspecting visitors to the Choices Matter festival showcase, with Thousand Hells jumping out at them with demons, horrors, and decidedly strange... things in the ancient underworlds. Thanks for letting us join, Telltale!
We decided to take the opportunity to have David Dunham (creator of Thousand Hells, Six Ages, King of Dragon Pass) explain what exactly is going on with the setting and world in the game. Check it out on YouTube:
A few choice quotes:
"if folk from the Eternal City can reach \, they also have ways to reach each other"
[/*]"the Infernal Chancery handles diplomatic relations between the different underworlds, and has a consulate"
[/*]"Soulflayer's Prison \[...] or the Infernal Judiciary"
[/*]"you might also have to dig up information at the Infinite Library"
[/*]
I've never been so excited for underworld bureaucracy in my life. I hope one of my team-members has the 'detail-oriented' skill.
The game is coming out in less than a month now! ICYMI, we announced the release date, and September 8th is coming up fast. Just gotta finish up a few more horrible creatures... and forms to fill out...
Don't look back,
Tanya & Kitfox & the Thousand Hells team
Read the original announcement on Steam →
Imported from Thousand Hells: The Underworld Heists on Steam. Steam genres: RPG, Simulation, Strategy.